﻿using UnityEngine;
using System.Collections;
public class Login : MonoBehaviour {

	// Use this for initialization
	void Start () {
        GameObject obj = new GameObject("Root");
        RootManager root=obj.AddComponent<RootManager>();
        DontDestroyOnLoad(obj);
       
    }
	
	// Update is called once per frame
	void Update () {
	
	}
}
